My next little project: Just Take 5
While sitting in my regular pub Yesterday and waiting for the rain to stop I thought about needing a little project to focus on for a short amount of time. Something that is not only one day of work, but combines multiple days, weeks, and maybe a couple of months together for that one thing to be created. This little project has been lingering a long time in my head and there is no excuse anymore to actually make it.
A VR experience that makes you relax in just 5 minutes. Not a game but 5 minutes of just wondering or looking around and exploring the surroundings around you. It has to be interesting enough to maybe want to redo it once in a while during a busy workday. The same way that you sometimes just daydream back to that one moment during one of your holidays. Hoping that you can experience that again when you have gone through all the stress of packing, traveling (especially now with Covid-19), making sure you don’t spend too much and not too little, and trying to avoid the pressure of needing it to be fun for everyone that tags along. This experience must avoid that and the only thing you should do is put on the headset and maybe press four buttons on one of the controllers.
So that is the idea, but it needs to be consolidated in a small project that would not dominate my life. Just an addition to learning more about creativity. I think I just have to start with a simple experience. Something at least a lot of Dutch people will probably recognize. A day sitting in front of a caravan in the morning. Hearing the birds chirping and not yet all the people have woken up. Especially the people that you will speak and interact with all day so that little bit of silence is perfect. Within that 5 minutes a lot has to happen, but it needs to be calm. I don’t know how to explain that part exactly, but I think I know how I would do that in an experience. Or at least I hope I can translate what I mean into this experience.
Technical limitations will be that it needs to run on an Oculus Quest 2 and be made in either UE4, but preferably in UE5.

